Does Height Really Matter?: Perception in Virtual Reality

Title

Does Height Really Matter?: Perception in Virtual Reality

Creator

Caleb Snyder
Brooks Owen

Contributor

Drew Morris, Mentor

Abstract

Virtual reality research is a novel area in psychology. Previous research demonstrates that modifications can be made to increase the perceived weight of virtual objects in a virtual reality (VR) simulation (Rietzler et Al., 2018). However, most research fails to address the relationship between perceived weight in-game and the characteristics of the user's avatar - their in-game self. The purpose of this research is to discover if manipulating in-game avatar height impacts the participant's perceived strength. Using PlayStation VR, participants are placed into a virtual environment as a tall or short first-person avatar. They are then asked to compare the weight of in-game objects with weighted bottles in the lab. We predict that users with tall in-game avatars will have higher perceived strength, and will rate virtual objects as being similar in weight to lighter objects in the lab.

Collection

Citation

Caleb Snyder and Brooks Owen, “Does Height Really Matter?: Perception in Virtual Reality,” RICE (Research, Internships, and Creative Endeavors) Symposium, accessed April 29, 2024, https://ricecentrecollege.omeka.net/items/show/137.